Stardate: 41590.5 While on a critical rescue mission, the “Q” entity reappears and decides to whisk the senior crew off the ship to play in a deadly war game against strange monsters in French military uniforms which has summoned up. Then, in a twist, “Q” offers Cmdr. Riker a chance to end the game by accepting becoming a “Q.” Against Capt. Picard’s orders, Riker agrees, and transports everyone back to Enterprise. However, Riker soon finds his new powers are corrupting his judgment, as he tries to live his normal life aboard the ship. The problem escalates when Enterprise reaches the planet they were originally headed to rescue.
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Warning: Star Trek: The Next Generation season 1 episode 10 guide may contain spoilers