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TVRage.Com Forums => TV Talk => Things That Never Happen on Star Trek
Pentar
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Message Posted On Wednesday, July 25th 2012 at 6:18 pm
1.The Enterprise runs into a mysterious energy field of a type that it has encountered several times before.

2.The Enterprise goes to check up on a remote outpost of scientists, who are all perfectly all right.

3.The Enterprise comes across a Garden-of-Eden-like planet called Paradise, where everyone is happy all the time. However, everything is soon revealed to be exactly as it seems.

4.The crew of the Enterprise discover a totally new lifeform, which later turns out to be a rather well-known old lifeform, wearing a silly hat.

5.The crew of the Enterprise are struck by a strange alien plague, for which the cure is found in the well-stocked sick-bay.

6.An enigmatic being composed of pure energy attempts to interface to the Enterprise's computer, only to find out that it has forgotten to bring the right leads.

7.A power surge on the Bridge is rapidly and correctly diagnosed as a faulty capacitor by the highly-trained and competent engineering staff.

8.A power surge on the Bridge fails to electrocute the user of a computer panel, due to a highly sophisticated 24th century surge protection feature called a 'fuse'.

9.The Enterprise ferries an alien VIP from one place to another without serious incident.

10.The Enterprise is captured by a vastly superior alien intelligence which does not put them on trial.

11.The Enterprise is involved in a bizarre time-warp phenomenon, which is in some way unconnected with the 20th century.

12.A major Starfleet emergency breaks out near the Enterprise, but fortunately some other ships in the area are able to deal with it to everyone's satisfaction.

13.Mood rings come back in style, jeopardizing Counselor Troi's position.

14.Worf actually gives another vessel more than 2 seconds to respond to one of the Enterprise's hails.

15.The Captain has to make a difficult decision about a less advanced people which is made a great deal easier by the Starfleet Prime Directive.
Gadfly
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Message Posted On Wednesday, July 25th 2012 at 8:24 pm
The highly sensitive gravity generators fail when the ship is hit during combat.
Mad_Buck
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Message Posted On Thursday, July 26th 2012 at 2:54 pm
17. Majel Barrett gives a good acting performance.
KYLEd
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Message Posted On Monday, July 30th 2012 at 3:45 pm
18 | The holodecks are functioning normally and are in no way threatening any members of the crew or the ship itself.
Pentar
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Message Posted On Monday, July 30th 2012 at 9:04 pm
19. Two starships meet in space and are not oriented along the y axis.
Gadfly
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Message Posted On Monday, July 30th 2012 at 9:17 pm
20. The captain, being the most valuable crewmember on the ship and best suited to staying in a supervisory position in constant communication with his underlings, stays onboard and never goes on a landing party.

21. If the captain does want to beam down on the landing party, his first officer successfully convinces him that it's a bad idea.

22. The transporter works perfectly in a dangerous situation, whisking the landing party away with no chance of danger to them.

23. The crew travels back in time and finds a period where absolutely nothing important is happening and history won't be changed by something.

24. A minority group on a Federation starship has a greater percentage of representation than it does in the 20th/21st century Hollywood acting pool.

25. A higher-ranking officer will board the ship or station and have no conflicts with the regular crew.

26. None of the female crewmembers resemble Gene Roddenberry's 20th century mistresses or wives.

27. A crewmember contracts a disease and is quickly and easily cured with no repercussions.

28. Alien crew members will be unable to disguise themselves as humans with a hat and a casual aside about "plastic surgery" or "facial scarring."
Shade

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Message Posted On Wednesday, August 1st 2012 at 3:59 pm
-A member of the crew will excuse themselves to use the bathroom and we see a 24th Century toilet.
Pentar
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Message Posted On Wednesday, August 1st 2012 at 8:15 pm
30.In a remarkable scientific breakthrough, "nanites" are engineered into Star Fleet uniforms with the express function to keep them from riding up on Picard and Riker.
KYLEd
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Message Posted On Friday, August 3rd 2012 at 9:54 pm
31 | The intra-ship communication system knows when someone is glancing slightly up otherwise it might contact someone because their name is mentioned in conversation.
Mystical
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Message Posted On Saturday, August 4th 2012 at 1:14 pm
(Topic moved to TV Talk)

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