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The Adventures of Batman
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| Title: | Perilous Playthings |
| Episode Number: | 30 |
| Season: | 2 |
| Season Episode #.: | 13 |
| Original Airdate: | Saturday December 07th, 1968 |
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Catwoman has some games in mind – dangerous games designed to get the Dynamic Duo out of her fur for good! First she captures the Batmobile in a steel net, and when Batman escapes, she uses Catnap gas to distract the Duo and steal their ride. When they discover her lair in a film studio, they also discover that they're expected, and Catwoman has deadly games planned around the many props available in the studio. Collapsing catwalks, giant pinball machines and razor sharp propellers may spell the end of the Dynamic Duo unless they can turn Catwoman's props against her! | There are no foreign summaries for this episode Contribute Here |
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| | Guest Stars | | •Jane Webb | voiced | Catwoman | Recurring (10th appearance) |
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| Tabby: Toys! Big ones and little ones! What are we going to do with them, Catwoman? Play games?
Catwoman: Prrrecisely, Tabby! We are going to play games that will get the Dynamic Duo out of my fur forever! | Robin: It must have been Catwoman who flashed the sky signal.
Batman: Yes, Robin. To lure us out so she could capture us! | Catwoman: My clever ploy may have fooled the Commissioner, Tabby. But the caped crimefighters will certainly trace us here. And when they do... | Catwoman: (She has trapped Robin in a giant pinball machine.) As you bump into the posts, Robin, they'll light up. But... this one is loaded with explosives. Should you, purrrchance hit it, the post won't light up... but you will!! |
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