Carly Beth Caldwell is a shy, timid girl who is often the target of her classmates' numerous practical jokes. When the two worst offenders, Steve Boswell and Chuck Greene, push her too far, Carly Beth vows revenge and to get even. Deciding she'll scare them on Halloween, she finds an incredibly gruesome mask in the back of a new party store. However, after putting on the mask one too many times, Carly Beth realizes that the mask is trying to control her, and soon has trouble taking it off...
The mask, still refusing to budge, continues taking over Carly Beth. Carly Beth who notices the changes in herself, begins to realize the desperation of the situation, and starts to freak out. Terrified, she runs all the way back to the mask shop where she obtained the mask, and asks the maskmaker for help. He then reveals to her that there is only one way for the mask to be removed: it must be exposed to a symbol of love...
In an effort to get his bratty younger sister Tara in trouble, Michael Webster turns the head of the cuckoo in his father's brand new cuckoo clock backward. However, instead of seeing the fruits of his trickery the next day, Michael is surprised to see that time has gone three days back, to his birthday. The next day that he wakes up, he's six years old. Michael soon realizes that he must find the cuckoo clock and turn the cuckoo's head back, before time goes back to when he hasn't been born...
Lucy is constantly being scolded by her parents for telling scary stories to her younger brother, Randy, who is an easily-frightened child. However, Lucy has no idea what's about to happen to her, and how she'll meet a real monster quite soon. Leaving the local library, she realizes that she left her rollerblades there. Going back to get them, she spies on the librarian, Mr. Mortman, and witnesses him transforming into a monster...
It's Billy's first time at summer camp, and so far, it seems OK. Billy has made friends with his bunkmates, and everything about the camp seems great, until his bunkmate Mike is bitten by a snake. However, Mike is never seen again after the incident, and Billy begins to believe that something is seriously wrong with the camp after his bunkmate Roger is ripped to shreds by a wolf called Sabre. Now, Billy and his other bunkmates, Jay and Colin, must brave through the night and survive Sabre...
Having survived through the night, Billy, Colin, and Jay are to go canoeing. However, after Colin and Jay are killed in a boating accident, Billy finds that the camp has been deserted. Finding his center of calm, Billy sets out to investigate, and finds the other campers in place with Uncle Al, the camp's manager. All the campers are then ordered to shoot a runaway from the girl's camp...
Brooke Rogers, and her best friend, Zeke Mathews, have starring roles in the school play, The Phantom, with Zeke in the titular role. However, Zeke loves to dress up in the phantom costume and play practical jokes on the rest of the cast. Strange, threatening occurences then begin to happen at rehearsals, things that Zeke isn't doing, but is being framed for. Brooke and Zeke, after an investigation and researching an old urban legend, are led to believe that there is a phantom living under the auditorium...
Jerry Hawkins and his parents have just moved into a new house. Jerry and his father, while moving boxes in the attic one day, find a dusty old piano that has been left there. His parents, thinking that it would help their son get used to the new town by giving him an extracirricular activity, try and convince him to take lessons, and Jerry is soon warmed up to the idea. However, his mind is completely changed when he finds a ghost playing the piano in the middle of the night, and when he uncovers the dark secrets of the institute where he is being taught...
Gabe is on a trip to Egypt, exploring the pyramids with his Uncle Ben, an archaeologist, and his know-it-all cousin, Sari. Gabe refuses to go anywhere without his mummy's hand, a small trinket that he bought at an airport once. However, after their first trial exploration, a female reporter named Nila asks if she may go with them into the pyramids tomorrow, and Uncle Ben decides that she can. However, once inside the pyramid, Nila manages to sucessfully seperate Ben from Sari and Gabe, and then uses Gabe's mummy hand to summon the mummy in the pyramid back to the living, and there seems to be no escape...
Amy's ventriloquist dummy, Dennis, has a head problem, as it keeps falling off, literally. Though when her dad gets her a new one, called Slappy, Amy finds a slip of paper with foreign words on it. Little does she know, it's a spell that brings Slappy to life, and now, horrible, terrifying things are happening around the house, and everyone is convinced that Amy is doing them. Amy tries to stop Slappy for good, but soon ends up finding out how dangerous he really is...
Larry is always chased by this wild pack of dogs nearly every time he goes outside, which isn't a good thing, as his allergies flare up when he runs. Strangely, though, Larry begins to notice thick hair growing all over his body, and even though he keeps shaving it off, it keeps coming back. Things are getting even stranger when the members of his band, his best friends, begin to move away, or simply disappear. Scared to death, Larry races to find the answers, but may not like what he finds...
Margaret and Casey Brewer's father has recently been fired from his job at a laboratory, where he works as a botanist. Now, he spends all of his time locked downstairs in the basement, working on experiments, and when Margaret and Casey go down there to check it out, he yells at them never to go inside again. However, when they do take a closer look, home alone, they find that their father is growing plants that may have minds of their own. And when a vine grabs Casey and nearly pulls him into the basement, Margaret and Casey realize that the plants may literally be alive...
Mr. Brewer's old boss, Dr. Marek, pays a visit to the household, but never comes out, convincing Margaret and the once-skeptical Casey to believe that their father surely did something to his old boss. The two notice their father acting all the stranger, as he is doing anything and everything to keep them out of the basement, including drilling a lock to the door. However, Margaret and Casey realize that they want answers, and break into the basement. However, inside, they find a clone of their father locked in a closet...
Katrina Merton, and her brother, Daniel, have had a large bout of good luck lately, as they've just moved into a large new house that is in their school district and is close to all of their old friends. However, all that luck changes when Katrina finds a sponge that appears to have teeth and eyes beneath the kitchen sink. Suddenly, bad thing happen to Katrina everywhere she goes, and upon research, they find that the creature is called a Grool, a living sponge destined to bring bad luck, so Katrina decides to give it to someone else. However, upon further research, Katrina and Daniel find that whoever finds a Grool and gives it away, will die...
Greg Banks and his friends, Shari and Bird, decide that it would be fun to sneak into the Old Koffman House, a place where only a creepy old hermit, Spidey, lives. However, down in the house's basement, Greg stumbles upon an old, large, and oddly-shaped camera, which he forgets to put back before the trio is hurriedly chased out of the house. However, after taking a few pictures with the camera, Greg realizes that the camera predicts the future, and changes it negatively. Greg has accidently taken a picture of Shari, and she has disappeared, and there might be no way to get her back...
Sue and Eddie are taking a tour throughout London while their parents are on a business conference there. However, instead of going to an old boring museum, their tour group decides to visit Terror Tower, but once inside, Sue and Eddie soon get seperated from the tour group, and are chased by a tall, dark man wearing an executioner's outfit. After escaping the tower through the sewers, Sue and Eddie quickly return to the hotel at which their family is staying at. However, they can't remember their last name, and the room number that they give the man at the counter is vacant...
The executioner has followed Sue and Eddie to the hotel, where Sue and Eddie are soon seperated from one another, and are then transported back into the Middle Ages. There they learn that the man's title is the Lord-High Executioner, and that they are to be executed, apparently next-in-line for the throne. Upon being thrown in a jail cell, they meet Morgred, a sorceror, who tells them the truth: that they are actually a prince and princess from the Dark Ages, and that the Lord-High Executioner is their corrupt uncle, who is trying to execute them to take the throne. With all hope seemingly lost, Morgred, Susanna, and Edward stage a last-ditch effort to defeat the Lord-High Executioner...
Grady Tucker has just moved into the swamps of South Florida, as his scientist parents are performing an experiment there involving a rare breed of deer. Grady and his sister, Emily, aren't too thrilled, as upon first inspection, there seems to be only one kid their age, a boy named Will Blake. While exploring the swamp one day, Grady runs into a hermit, who Will tells him is a werewolf. However, investigating noises in the middle of the night, Grady is attacked by a giant creature...
Grady and his family find that the creature who "attacked" him, was really only a large dog, and after consideration, Grady's parents agree to give the dog a chance, with Grady naming him Vandal because of the way that he and the dog first met. However, when Will and Grady are later exploring the swamp, Grady is captured by the swamp hermit, who mysteriously howls at the moon. Grady breaks free, and when his mother refuses to believe him about the werewolf, he locks her in the farmhouse to protect her. Now all alone, Grady searches the swamp for answers to the mystery, and is in more danger than he will ever know...
Samantha Byrd is sick of being the unluckiest klutz in school, always being made fun of just because she's tall. However, Samantha has no idea that her life is about to change, starting when she meets an eccentric old woman who claims that she can grant Samantha three wishes. Samantha unkowingly makes her first wish, accidentally exterminating the populace of the planet. However, she has two wishes left, and she'd better make them count, or she could find herself very much alone, for eternity...
Skipper Matthews has just read the latest issue of his favorite comic book, The Masked Mutant. He has a great collection of comic books, but on his way home from the orthodontist one day, he meets a girl named Libby, and after talking with her, he misses his stop. Getting off at the closest stop, Skipper finds an odd, purple building, that looks exactly like the Masked Mutant's headquarters, and later explores it with Libby, not being able to resist his curiosity. One day, however, he comes home to find a special issue of The Masked Mutant waiting for him, and the issue contains the events of what happened to Skipper inside the headquarters...
Skipper, while in the basement of the Masked Mutant's headquarters, finds drawings of the Mutant, other characters of the comic book, and... himself? Later, Skipper realizes that his life is turning into a comic book. Determined to find some answers, Skipper returns to the headquarters. However, he soon unwittingly finds himself trapped in a showdown with the mutant himself...
Tim Swanson absolutely loves magic, so one would figure that when his mentor, Amaz-O, comes to town with his act, Tim would do anything to see it. However, the show is at midnight. So when Tim sneaks out to see it, he finds that Amazo-O is nothing but a jerk, so he steals his magic kit. However, Tim can't even begin to fathom how many deadly surprises are contained within that kit...
Two pranksters, Stephanie Alpert and Duane Comack find themselves trapped in a seaside house haunted by a headless ghost, a sea captain, and the ghost of a boy who died falling through a dumb waiter when his strawberry ice cream didn't arrive.
Todd Barstow loves conducting sadistic experiments on worms--and gets his comeuppance when the worms begin stalking him.
Courtney is a total show-off. She thinks she's so brave and she's always making Eddie and his friends look like wimps. But now Eddie's decided he's had enough. He's going to scare Courtney once and for all, but will it be Eddie who ends up running scared?
When Mindy and Joe's father brings home lawn gnomes, they terrorize their neighbors lawn and it's Mindy and Joe who take the blame.
Jerry and his sister, Terri, go visit their cousins. But when they see strange things and are told ghosts live there, will they stay?
Drew and Walker get back at two bullies for staging a break-in at a Halloween party--with a little help from two pumpkin-headed creatures.
In this two-part sequel to "The Haunted Mask", Steve Boswell, one of the boys from the original story takes an old man mask from the store that carly beth went to and begins to become an old man. Meanwhile, Carly Beth's mask from the first story returns to exact his revenge on its former wearer.
Conclusion. Steve and Carly Beth try to break the mask's spell--and defeat the mask that tried to possess Carly Beth.
Max and his brother Noah find a mirror in the attic that turns its users invisible, but on the other side is a world where evil mirror reflections want to switch with real people.
Erin Wright and her best friend, Marty, are told by her father that the new amusement-park ride based on their favorite horror movie franchise, the Shocker on Shock Street films, is opening soon. Seeing that he's the engineer, they are also told that they will be the first two kids to ride it, and to test it out. Ecstatic, Erin and Marty definitely attest to the fact that the ride is doing its job, until the tram suddenly and mysteriously stops. Marty and Erin, peaked by curiosity, explore the inner workings of the ride, and find that the "monsters" used as the ride's props, seem a bit too real...
After being told that he can't have the attic as his room, Matt Amsterdam goes to sleep in there--and finds himself in a chain of alternate worlds and on the run from a police force bent on nabbing anyone who messes with reality.
Adapted from the "Tales To Give You Goosebumps" anthology series, Seth Gold mail-orders a remote control that controls his TV, his VCR, his stereo--and his life.
Adapted from the "Tales To Give You Goosebumps" anthology series, Tom and John are being cared for by their weird Aunt Dahlia, whose prune diet turns the two young boys into grizzled old men.
Cooper Holmes and his new friend Fergie are tricked into switching bodies with ghostly canines.
Part one of two. The Morris family get lost on their way to the Zoo Gardens theme park--and end up at a theme park headed by monsters.
Conclusion. The Morris family compete on a game show run by the monsters who run HorrorLand.
Adapted from the "Tales To Give You Goosebumps" anthology series, two friends play a game that comes to life--and may cost them theirs.
Adapted from the "Tales To Give You Goosebumps" anthology series, a troublemaking boy named Brian gets sent to an all-boys' boarding school where the students are cloned and programmed into being well-behaved so they can be sent home to their parents.
Conclusion. Brian tries to break out of the school--and ends up fighting his clone.
In the first and only Goosebumps trilogy, a miniature model town called Karlsville, and its wicked dictator, Karl, come to life. After being sent up to sweep the attic, Jessica Walters, a girl whose life is her finances, finds the town, and is accidentally warped inside of it. Karl soon manipulates her by giving her everything she needs to start a profitable lemonade business, and his only condition is not to raise prices. However, knowing business the way that she does, Jessica can't help but do so, and soon finds out that Karlsville can sometimes literally turn people into "greedy little pigs"...
Hannah begins to suspect her new neighbor might be a ghost.