The Austrians invade and conquer three Swiss cantons and begin imposing heavy taxation. Then they demand that every Swiss citizen bow down to a replica of the Austrian emperor's hat which is placed atop a pole. William Tell, a blacksmith, doesn't like this situation and decides to rebel.
Tell seizes a shipment of Austrian arms but later finds himself betrayed to Gessler.
Hedda Tell is arrested. A magician offers to help rescue Hedda by giving her a potion which will simulate death.
Gessler seeks to destroy a gauntlet that the Swiss use for inspiration during wartime.
Tell discovers that a fellow countryman is being held prisoner against the orders of the Austrian emperor.
Tell must rescue his father-in-law who's been arrested and is about to be put on trial in Gessler's kangaroo court.
Gessler hires two brigands to pose as Swiss patriots in order to assassinate William Tell
Tell finds himself imprisoned in a the castle of a baroness who's in cahoots with Gessler.
Gessler tries to learn the formula of an elixir.
Tell gives a young girl suspected of being an informer an important assignment.
A noisy cuckoo and pressure from back home in Austria are driving Gessler crazy.
The father of one of Tell's resistance fighters doesn't want his son in the group but agrees to allow sonny to remain provided Tell can defeat him in a bare knuckle brawl.
Tell and Gessler meet unexpectedly at the castle of an alchemist but they are there for different purposes.
A Swiss banker asks for Tell's help in keeping a gold shipment out of Gessler's clutches.
An Italian countess is kidnapped on Gessler's orders to be forced into an arranged marriage.
After a young lad insults Gessler and flees, the rotter has 100 children seized and held hostage until the insultor surrenders.
A countess who's in league with the Swiss Resistance finds herself being blackmailed by a servant.
Someone impersonating William Tell has been robbing Austrian tax collectors thus bring the hammer from Gessler down on the Swiss. Our hero sets out to find the impersonator before things get worse.
A new recruit urges Tell to hijack a diamond that Gessler is shipping back to Austria.
Gessler wants Tell captured and he starts riding his men hard until the deed is done.
A crazed prince stages a hunt using the most dangerous game of all as his quarry.
Allies of Gessler are out to frame Tell for theft and murder.
After being wounded by Austrian forces, Tell is given shelter by the Swiss but there's no doctor available to attend to his wounds.
A young Austrian officer decides to defect after witnessing Gessler's brutality.
Tell discovers that the Burgomaster of a village once loyal to him is now selling arms to the Austrians and attempts to prevent the sale.
Tell investigates the disappearance of two peace envoys.
When bandits steal jewels from Gessler, Tell plans to recover them for the Swiss.
Tell helps his archenemy, Gessler, rescue his kidnapped daughter.
When the Bear gets captured, Tell's only hope at rescuing his pal lies with a general's daughter.
Tell and a new ally decide to raid an Austrian armory.
Tell follows a traitor to the home of a supposed Swiss patriot.
Tell travels to Italy to purchase arms for the Swiss cause.
Tell must rescue a captured messenger carrying an important letter from Gessler's clutches.
Tell infiltrates a slave labor camp in order to free its inmates.
Tell finds himself matching wits with a beautiful and cunning female spy known as "the Shadow."
The leader of another Swiss resistance group sends for Tell and Hedda to help him uncover a traitor in his ranks.
Gessler sends an agent known as the Spider to bring in William Tell.
The boyfriend of a young damsel grows jealous when his beloved develops a crush on Tell.
Tell urgently needs to contact a Swiss spy in the Austrian emperor's retinue.