Based on the Komikwerks graphic novel by Joseph Kruse, the half-hour CGI series World of Quest was an off-the-wall satire of both the "superhero" and "sword and sorcery" genres.
The series took place in the planetary kingdom ruled by the royal parents of spoiled-rotten Prince Nestor. When Nestor's mom and dad were kidnapped by the evil Lord Spite, the Prince was placed in the position of having to save his world without the requisite strength or maturity to carry out the job. Accordingly, Nestor tricked the planet's greatest and wisest warrior, the musclebound, weapons-laden Quest (who'd previously been exiled by the Prince's folks) into embarking on a mission to rescue the royal couple and vanquish Lord Spite with the magical, frustratingly elusive Shatter Soul Sword. Bound by honor to do the Prince's bidding, Quest took on the assignment, and also the near-impossible task of making Nestor worthy of his rank.
Assisting the two mismatched heroes were cyborg blacksmith Gatling, whose arms and legs were veritable arsenals of weaponry; pretty technocreature "navigator" Way, who lived up to her name by forever pointing Nestor in the right direction; sorceress-in-training Anna Maht, who happened to be Quest's biggest and most obnoxious fan; Nestor's pet gryphon Graer; and Albert, a four-legged purple-and-green creature upon whose back Nestor and Quest travelled from one destination to another. As for Lord Spite, his entourage included Quest's villainous counterpart General Ogun, the well-named evil sorceress Deceit, and the Stoogelike Katastrophe Brothers (Kalamity, Khaos, and Konfusion) who morphed into a single monstrosity when doused with water.
More mirth-provoking than exciting, World of Quest was added to the CW network's "Kids WB" weekend-morning schedule on March 15, 2008.