With the first day of gator season under way, swampers are under attack from some of the biggest and meanest gators in years. When veteran hunter Troy is forced to bring out a young teenager as his deckhand, he quickly realizes that he must calm the boy's nerves in order to fill his tags. A former nuisance hunter must capture a rogue gator that ate his father-in-law's prized hunting dog. When a seasoned hunter's deckhand is sidelined from being gator bit, he is left wondering who will be his replacement for the rest of the season. While another swamper must capture a live loggerhead turtle for a Native American ceremony to bless his upcoming gator season.
Troy brings a young deckhand on the first day of gator season. He quickly realizes the boy is far too nervous. A hunter tries catching a rogue gator after it killing his father-in-law's dog. A seasoned hunter loses his deckhand after he is bitten and has to find a replacement for the rest of the season. Another swamper attempts to catch a loggerhead turtle to be used during a Native American blessing of the new season.
The teams are fighting harder then ever before to beat one another as one team relies on an aerial view of the swamp from a helicopter. One hunter goes out by themselves for the very first time but struggles to work by themselves. Two hunters have to catch a angry gator in order to get some tags from a local. A veteran hunter has lost their deck hand and has to have a local swamper fill in for them.
As the competition gets tougher, teams are finding thieves taking gators from them. One team catches some poachers but pull a risky move as they end up becoming poachers themselves. A hunter can't manage going out on their own alone. A team forfeits a spot to stay in the competition.
Unexpected adversity forces swampers to change their tactics. One hunter must get used to his new quirky deckhand. One team goes on the hunt for a rogue gator that has been attacking livestock. Another hunter must go at it alone without his deckhand and faithful hunting dog.
One hunter is forced to hunt alone after his deckhand falls deathly ill; a hunting team goes after a rogue dog eating gator; a vicious cannibal gator.
The younger swampers take things too far in an effort to prove themselves. Tensions between one team leads to a terrible accident. One hunter defies his father's wishes in making a new treble hook that he feels will be the secret to his success. Another hunter sacrifices his day to go after a monster gator in hopes of making his deckhand's last day a memorable one.